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The ghost tower of inverness 5e
The ghost tower of inverness 5e












We started out with the Player's Background - it was read out loud by Li Hon's player. Small, Potion of Extra Healing)ĭicinque, Human Thief 7 ( Leather +1, Potion of Invisibility, Potion of Extra Healing) Zinethar the Wise, Human Cleric 9 ( Footman's Mace +1, Splint Mail +1, Potion of Extra Healing) Hodar, Human Magic-User 10 (Scroll of Rope Trick, Potion of Extra-Healing) Lembu, Human Fighter 7 ( Two-Handed Sword +1, Flame Tongue, Plate Mail +1, Potion of Speed, 2 x Potion of Extra Healing) Even the ones that own it didn't really know the contents of it. I chose it because of its length, and because it's one that I never played or ran, nor had any of my AD&D vets. Today's adventure was C2 Ghost Tower of Inverness, run with the tournament sections only (with one exception). Today we played again with five players, three of whom played in White Plume Mountain.

the ghost tower of inverness 5e

We last played AD&D running White Plume Mountain back in April of 2017. Īfter a long break, we finally got back to AD&D. So a Champion, a Necromancer, a High Priest, a Superior Master, and a Sharper walk into a Ghost Tower.














The ghost tower of inverness 5e